Address: Mobile: |
1645 Rainbow Dr. Apt.#16 Oshkosh, Wisconsin, U.S.A. 54902 - PipStuart@GMail.Com (920)636-6271 |
Objective: |
To competently create excellent Perl and GNU/Linux tools and applications which remarkably improve the efficiency and effective abilities of all end-users. |
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Game Industry Experience: |
Seven Studios - (SixFlags FunPark, Scratch:UltimateDJ, Nine, and Wild [Wii, XBox360, PS3, PC, DS]) (2007, Dec. - 2008, Feb.) Culver City, California Seven strives to create blockbuster entertainment for all current and new generation video-game platforms from offices in Los Angeles, Utah, and Taiwan. Tools Programmer Trilogy Studios - (Virtual Pimp My Ride [PC]) (2007, Sep. - 2007, Nov.) Santa Monica, California Trilogy is an upstart developer of virtual-world and casual MMO properties with a background in console games. Tools Programmer Emergent Game Technologies - (Server and Metrics Elements [PC, PS3, 360]) (2006, Sep. - 2007, Jul.) Walnut Creek, California Emergent is responsible for the Gamebryo engine (used successfully in Oblivion and Civilization IV) as well as several other middleware Elements designed to streamline general-purpose video-game development. Server Tools / Quality Assurance Programmer Sony Computer Entertainment of America U.S. R&D - (PSGL, Collada [PS3]) (2005, Nov. - 2006, Mar.) Foster City, California Sony's United States Research and Development laboratory has been responsible for critical PlayStation hardware and software developments that have shipped with SDK's for every existing PlayStation video-game platform. SCEA R&D is awarded credit for pioneering research in everything from low-level graphics and computation libraries to operating systems to open-source AI and asset formats. Build Programmer / Server Administrator Z-Axis / Activision - (X-Men: The Official Movie Game [PS2,XBox]) (2005, Aug. - 2005, Oct.) Foster City, California Z-Axis is responsible for the successful Aggressive Inline games and has become a key component of Activision's market strategy. Z-Axis aims to become a premiere developer of many popular current and next-gen licensed titles. Build Programmer Digital Eclipse / Backbone Entertainment / Foundation 9 Entertainment - (Death, Jr. [PSP], shipped 8/16/05) (2004, Feb. - 2005, Aug.) Emeryville, California Backbone Entertainment is the largest independent game development company in the world with major offices in California, Canada, Hawaii, Boston, and Europe. Digital Eclipse is responsible for shipping over 80 titles primarily for hand-held platforms such as Gameboy Advance and Gameboy Color. Design Tools Programmer |
Game Industry Experience: |
Big Ape Productions - (Celebrity Deathmatch [PS2,XBox], shipped 10/21/03) (2001, Jun. - 2003, Jun.) Novato, California Big Ape specializes in big name licenses including The Simpsons, Star Wars, and MTV's Celebrity Deathmatch. Big Ape had accounted for nearly five million game units sold by the time it closed at the end of 2003. Programmer Interactive Republic Corporation - (Kelly Slater's Pro Surfer [PS2], shipped 9/16/02) (2001, Feb. - 2001, May) Costa Mesa, California Interactive Republic Corporation (IRC), a small coastal video-game development house which prides itself on being the employer of a highly cohesive team of laid-back yet seasoned developers. IRC specializes in extreme sports and water-sport titles utilizing proprietary game-platform-optimized liquid dynamics and physics routines. Junior Programmer Blizzard Entertainment - (StarCraft, Diablo, WarCraft II) (1997, Jul. - 1998, Mar.) Irvine, California Blizzard Entertainment, established in 1994, is responsible for World of WarCraft (WoW), Diablo, and the StarCraft series of best-selling games, as well as the huge global online free gaming service, Battle.Net, which boasts millions of active users. Quality Assurance Tester / Programmer |
Other Experience: |
Aircraft Technical Publishers (2003, Jul. - 2003, Oct.) Brisbane, California Aircraft Technical Publishers (ATP) has been the industry leader in providing mission critical maintenance and regulatory information to the general aviation community since 1973. Consultant MindFireIS.Com, TelcoBid.Com, BCIGroup.Com, OhGolly.Com (1998, Jun. - 2001, Feb.) Southern California Lead Internet Programmer |
Education: |
University of California at Irvine - (Information and Computer Science Major, Philosophy Minor) (1995 - 2000) Irvine, California ICS Student - Studied standard Computer Science full-time for three years and part-time for two years (while working full-time). |
Skills: |
Expertise: Octology, Perl (and the CPAN), C, GNU/Linux, Tk, PCRE, Vim, Zsh, proprietary AI/event scripting
Experience: C++, x86 Assembly, Maya's MEL, 3DStudio MaxScript, Java, Scheme, GNU/Linux server administration (DVCS [Git, SVK, Hg], CVCS [Perforce, Subversion (SVN), CVS], MySQL, Apache, and TWiki)
Other: an enthusiastic, dedicated, and productive member of several game development teams, hardcore competitive fighting gamer for over a decade, used to help organize annual international fighting game Evolution tournaments, still a proud member of Alpha Epsilon Pi (the national Jewish fraternity in the United States), used to be a member of the Libertarian Party, and was also glad to be a member of the International Game Developers Association, built custom arcade-style fighting sticks for use on home consoles (DreamCast, XBox, PS2, and PC) |
Hours / Location: |
Present: As can be seen above, the last time I worked in professional game development was 2008. I have been receiving SSDI (Social Security Disability Insurance) benefits since 2010 for BiPolar Disorder. I am currently medicated properly to keep my mood stable and am therefore interested in working again. I am allowed to earn up to an additional $1,110 per month without jeopardizing my existing benefits. Hours: I would like to make $15 per hour and work not more than 74 hours per month (17 hours per week). Location: I am online at home in Oshkosh, Wisconsin and would like to either tele-commute or work for a company with offices nearby. Contact: Please e-mail (PipStuart@GMail.Com) or text-message me at (920)636-6271 if you could consider hiring me for any part-time positions you have available. Thanks very much! |
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